Tales X(X)代币经济学

Tales X(X)代币经济学

深入了解 Tales X(X),包括其代币供应、分配模型以及实时市场数据。
更新时间:2026-02-16 05:12:52 (UTC+8)
USD

Tales X(X)代币经济学和价格数据分析

快速了解 Tales X(X)的代币经济数据,包括市值、供应量、FDV 和历史价格,帮助您轻松掌握币种现状与市场表现。

市值:
$ 2.25M
$ 2.25M$ 2.25M
总供应量:
$ 1.00B
$ 1.00B$ 1.00B
流通量:
$ 150.00M
$ 150.00M$ 150.00M
FDV (完全稀释估值):
$ 15.01M
$ 15.01M$ 15.01M
最高价:
$ 0.095526
$ 0.095526$ 0.095526
最低价:
$ 0.010224005470061562
$ 0.010224005470061562$ 0.010224005470061562
当前价格:
$ 0.015006
$ 0.015006$ 0.015006

Tales X(X)信息

一个由代币激励模式驱动的去中心化内容与实体商品零售平台。

Tales X(X)深度代币结构解析

深入了解 X 的代币发行、分配与解锁机制。本部分涵盖代币用途、激励模式和解锁计划。

X Empire is an AI-powered financial strategy game built on The Open Network (TON) blockchain. Originally launched as a Telegram mini-app, it has evolved into a broader ecosystem focused on digital identity and NFT creation. The tokenomics of its native token, $X, are designed to prioritize community distribution and incentivize active gameplay.

Issuance and Supply Mechanism

The total supply of $X tokens is capped at 690,000,000,000 (690 billion). The issuance was primarily driven by a mining phase that concluded on September 30, 2024, followed by a "Chill Phase" to further reward the community before the official Token Generation Event (TGE).

MetricValue
Total Supply690,000,000,000 $X
Initial Circulating Supply517,500,000,000 $X
BlockchainThe Open Network (TON)

Allocation Mechanism

The distribution strategy for X Empire is heavily weighted toward its user base, with 75% of the total supply dedicated to the community.

  • Community Distribution (75%): This includes 70% from the initial mining phase and an additional 5% allocated during the "Chill Phase." These tokens are distributed to miners and early adopters based on their in-game performance.
  • Future Rewards and Incentives (25%): This portion is reserved for onboarding new users, platform expansion, future growth phases, and ongoing incentive programs.

Usage and Incentive Mechanism

The $X token serves as the primary utility token within the X Empire ecosystem. Its value and demand are driven by several in-game and platform features:

  • In-Game Utility: Tokens can be used within the "Game Center," which features over 200 mini-games, and for strategic features like the "Trading Bot."
  • E-commerce Integration: Future plans include integrating $X for online transactions and e-commerce.
  • Airdrop Incentives: Token allocation for the airdrop was determined by specific engagement metrics:
    • In-Game Profit per Hour: A primary factor reflecting active gameplay.
    • Referrals: The number and quality of friends invited to the game.
    • Task Completion: Engaging in daily quests, riddles, and rebus challenges.
    • Wallet Connection: A mandatory requirement for receiving airdrop rewards.
  • Deflationary Features: The team implemented a mechanism to burn 5% of coins from inactive players starting September 1, 2024, to manage supply.

Locking and Unlocking Mechanism

X Empire utilized a decentralized pre-market trading approach through NFT Vouchers. This served as an early access and locking mechanism for the community.

  • NFT Vouchers: Players could mint NFT vouchers on the TON blockchain, representing a portion of their airdrop allocation. These vouchers were tradable on marketplaces like Getgems before the official token listing.
  • Conversion Process: NFT holders were required to convert their vouchers into $X tokens. The deadline for this conversion and for initiating on-chain withdrawals was set for October 31, 2024.
  • Unlocking Time: The official Token Generation Event (TGE) and airdrop occurred on October 24, 2024. Upon listing, NFT vouchers were convertible to $X tokens at a 1:1 ratio.
  • Exchange Locking Pools: During the launch period, platforms like Bitget offered "Locking Pools" where users could lock BTC or ETH to earn a share of a specific $X airdrop allocation (approximately 2.9 billion tokens). These rewards were typically distributed hourly based on the volume of assets locked.

Tales X(X)代币经济模型:关键指标与应用场景

了解 Tales X(X)的代币经济模型,对于分析其长期价值、可持续性和发展潜力至关重要。

关键代币经济指标及其计算方式:

总供应量(Total Supply):

已创建或将要创建的 X 代币的最大数量。

流通供应量(Circulating Supply):

当前市场上可供交易和公众持有的代币数量。

最大供应量(Max Supply):

X 代币可能存在的总数量上限。

完全稀释估值(FDV):

当前价格 × 最大供应量,预测所有代币完全流通时的总市值。

通胀率(Inflation Rate):

反映新代币发行的速度,影响稀缺性及长期价格走势。

为什么这些代币经济指标对交易者很重要?

流通供应量高 = 流动性强。

最大供应量有限 + 低通胀率 = 具备长期价格上涨潜力。

代币分配透明 = 增强项目信任度,降低中心化风险。

FDV 高而当前市值低 = 可能存在高估风险的信号。

现在您已经了解了 X 代币经济模型的功能,赶快查看 X 代币的实时价格吧!

如何购买 X

想将 Tales X(X)添加到您的投资组合中吗?MEXC 提供多种购买 X 的方式,包括信用卡、银行转账和点对点交易。无论您是新手还是专业用户,MEXC 都能让您轻松、安全地购买加密货币。

Tales X(X)价格历史

分析 X 的价格历史有助于用户了解过去的市场走势、关键支撑/阻力位以及波动模式。无论是追踪历史最高价,还是识别趋势,历史数据都是价格预测和技术分析的重要组成部分。

X 价格预测

想知道 X 的未来走势吗?我们的 X 价格预测页面结合市场情绪、历史趋势和技术指标,为您提供前瞻性的观点。

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代币经济数据来自第三方。MEXC 不保证其准确性。请在做出任何投资决策前自行审慎评估。

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